Sunday, 27 January 2019

After the Thrill has gone

Just wanted to show, before and after.

The Before.

Specifically fitted for ore. This will fill 4½ jetcans per hour. It does need to be micro-managed. Particularly for the quick filling ore hold. Plus almost no tank, means one eye on D-Scan and Local Chat. Usually I would use this inside a cleared Security Mission asteroid belt. Which requires that I be scanned down. It just a layer of defence. For ore anomalies or belts I would just use Skiff.

The After.

So that is 16.3m³ / sec verses 3.1m³. Almost 5 to 1. Takes more than a hour to fill a jetcan. If I run Level 4 Mining Missions - it takes forever. But it still does a semi-decent job of gas harvesting.

So, it can be seen why some Alphas have been asking for access the Procurer. (which I still do not agree to). But I feel just comparing the yield is an injustice. One of these days I intend to write a piece on the biggest mistake CCP ever made - which was designing Barges with a single mid-slot. But this is not that post. This a frigate. It fits like a ship should. This one, shields, miners, upgrade and resist rigs. The base speed is 402m/s. (with my skills) Which no barge or exhumer can match. But it fits a afterburner with ease, unlike its mining cousins. Then reaching 912m/s - try catching that. No slow boating into the mining mission or ore anomalies. The single low-slot is a trade-off for the +2 warp strength hull bonus. Ultimately there is the price-tag. Two million ISK, although these days it will take a couple of trips to pay for itself. (have you seen that market). You can shrug off the loss of one these, and bounce back into the belt in no time.

I fly one these into Level One Resource Wars, just for the time challenge. Lost one in the Frostline Event and came out swinging.

The bear flying without a care, that makes it fun.

I'm an Alpha (he's a Alpha, what an Alpha) yoddo-yoo

It is a whole new world being restricted. For instance, I am so used to just launching Salvage Drones, getting a coffee and coming back to empty space. Now, well it is a click-fest of salvage.

F-89 Compact Signal Amplifier
F-89 Compact Signal Amplifier
Expanded Cargohold II

Small Compact Pb-Acid Cap Battery
1MN Y-S8 Compact Afterburner
Cap Recharger II
Upgraded Thermal Dissipation Amplifier I

Salvager I
Salvager I
Salvager I

Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I

Note the green text. This has the strength to salvage elite NPC and tech2 wrecks. The Signal Amplifiers allow for upto 6 target locks and help maintain the rate of completed salvaging. Almost no defence, but, this is for after the the field litter to be collected. A mobile tractor does the long yards in between missions.

Another Imicus; this time for exploration.

[Imicus, Prober]
200mm Rolled Tungsten Compact Plates
200mm Rolled Tungsten Compact Plates
Energized Adaptive Nano Membrane II

Scan Rangefinding Array I
Scan Rangefinding Array I
Scan Rangefinding Array I
Scan Rangefinding Array I

Core Probe Launcher I

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I

Core Scanner Probe I x16

I could switch over to Sisters of Eve faction gear - but this works. Of course I was spoilt by a Covet-Ops frigate with a scan strength of 132. This manages about 83. When I could get a lock at 2AU, I now have to go down to 1 or 0.5. I am glad to be able to use those Rangefinders, although the difference is only 73 verses 83. Alphas are locked out the other mid-slot scan gear.

[Exequror, Exequror]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium 'Accommodation' Vestment Reconstructer I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery

Medium Coaxial Compact Remote Armor Repairer
Medium Coaxial Compact Remote Armor Repairer
Medium Coaxial Compact Remote Armor Repairer

Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I

Hobgoblin II x8

The Gallente Exequror remains one of my favourite skips in Eve. Back when it was a cruiser/courier hull (it used to have bonuses for cargo space!) I would mine in one. Then when the corp started to tackle Level 3 missions, I brought along one for logistics. I do miss the original asymmetric, it tended to look like a child's plastic toy that had melted in the hot sun. I do sometimes fly a Navy Vexor, but the Exequror shines at keeps drones alive thanks to the long ranged remote armour repairs.

Going up the line there this;

[Dominix, Dominix]
Armor Thermal Hardener II
Armor Kinetic Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Core B-Type Large Armor Repairer
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane

AML Compact Omnidirectional Tracking Link
AML Compact Omnidirectional Tracking Link
Drone Navigation Computer I
Large Compact Pb-Acid Cap Battery
Large Compact Pb-Acid Cap Battery

[Empty High slot]
[Empty High slot]
Small Tractor Beam I
Gistii B-Type Small Remote Shield Booster
Coreli A-Type Small Remote Armor Repairer

Large Auxiliary Nano Pump I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hornet II x1
Warrior II x6
'Integrated' Acolyte x5
Vespa II x2
Valkyrie II x2
Hammerhead II x3
Berserker I x2
Wasp I x5
'Integrated' Hobgoblin x5
Hobgoblin II x9

Tracking Speed Script x2

Historically I would run with Sentries, a Large Micro Jump Drives and a Target Painter. Firstly, Alpha's have a drone range of 40km. This fit slowly chewed through a "Stop the Thief", Level 4, those Wasps actually doing a reasonable job against the NPC Battleships. (Potato for Life, for those wondering why not another Drone Boat). It did dip to half armour at one stage, but I dropped a can and orbited it. Just make sure to kill the webbers first.

It was a puzzle to solve, that made it fun.


There was a time in Eve Online's history when skill points were a source of pride. Of course with the advent of Skill Injection (and extraction) that chapter has somewhat closed.

So, just before my subscription expired, I clocked 200,000,000 skills points. And yes about 4 million would be injection. I injected some leadership skills, then soon after the collapse of the group I played - so I went solo. Then the most recent Christmas event series of rewards, allowed me to inject three Large Injectors without any penalty.

Gunnery is low, because sub-capital drones are maxed out. Who needs ammunition or reloads? The Christmas "spirit" allowed me to setup light missiles and rockets.

Because I wanted to fly a Corax of all things. Range and alpha, it is just a little anaemic for power grid to have a decent shield defence. Warping in a High security anomalies, blapping the NPC frigates - that make it fun.

Thursday, 3 January 2019

Shout Out to the Delonewolf.

If you having been living under a rock and not familiar with this gentleman, check out his youtube channel here

One of the gracious things Delonewolf does, is run a public moon mining operation in the system of Dital. Always been wanting to give this a go on Tranquillity.

With some time on my hands, I popped over for a visit and give it a spin.

Just mining around with a Procurer. That made it fun.

Going Alpha

So this time last year I was musing over my continuation of paying to play. I have been a subscriber to Eve Online consistently for 9 years. But in less than a week, my annual auto subscription ends. Nor am I really about to be a power player and just plex from mega-income.

On the whole, I am a solo industrialist. This has kept my interest going after all of the rest of my corporation has left the game and me to my own devises. No, I was not ganked, nor did I suffer some incredible loss. A couple years ago I was foolish and wrote-off about 6 billion. But I myself dusted-off and kept on going. I had originally earnt that amount by long periods of Incursions/Vanguards. Which with all logistics skills maxed, I could return to that treadmill.

Of course being an Industrialist, an Alpha is not just cut-off at the knees, but to the hip.

  • No Barges / Exhumers
  • No Expedition Frigates
  • No Outer Ring heavy industrial; Orca or Porpoise. 
  • No Transports; Blockade Runners or Deep Space
  • No mining Crystals
  • No mining Drones
  • No cloaks, or covet-ops
  • limited to the Venture
Oh, I will still fly around. I am actually looking forward after some very recent investment in Missiles, giving a tech2 firing Corax the business. Das Boat for the win.

I really cannot pin it down exactly. I just was not sure why I was still paying. So instead of being confused - I elected not to pay.

May or may not reach 200,000,000 SP before the sub runs out.

Who knows, maybe the fun can be found in being a humble Alpha. 

Operation Permafrost (cont.)

On high graphics settings the atmospherics look like snow. 

The artwork continues to be amazing. I just loved the appearance of these refineries. If they were available as a Forward Operating Base for industrial use, where do I sign?

Let me be upfront about this event, I just scrapped in 100 points and just "returned to my normal viewing", so to speak. I mean in the system shared by the large Hemorphite sites. Guess which I preferred?

Maybe I am across the grain, but ship skins really do not get my attention. I have the Rosada Dawn skins for the Hulk/Mackinaw/Skiff - because these were being sold in support of a worthy cause. (Breast Cancer for those that missed it). Then I have the Blaze skins, again another worthy cause. But skins are not something in my must have list.

So, there are mining missions to complete here. Mining gear rewards - well I have already talked about why the Mining Laser Upgrade is a poor second prize.

I lost a Venture Mining frigate in this site. Treating it as a exercise to put myself in the shoes of a new player, I brought in a decently tanked Venture. It popped in a heart-beat on the third entry to the site due to "atmosphere"something or other. Dead is dead. Now I can shrug that loss. But I can imagine a newer player where that might hurt, and a lot. I do not see what purpose it serves to have just random insta-death to small ship class.

After reading through the forums, I took up the challenge of flying in a brick Prospect. Tech2 shield Resistance rigs, two Medium Shield Extenders and a Adaptive Invulnerability Field II. Plus a Damage Control, a Bulkhead and some armour tank rounded out the fit for over 12k ehp. Using the western acceleration gate on one attempt, put me into 20% armour before being able to warp. Then I was 6,000km from the NPCs and asteroid field. I elected to remain, wait for the passive shield regen, and fill up on the gas. Ok, I could have attempted a gas fitted Ferox or Cyclone. Not a fan of overkill either.

Once in the site, evasion of the NPCs was simple. The far points between the asteroids was about 320km. Just warp periodically end to end of the asteroid field, dragging the NPC fleet back and forth.

I also took the gate to kill off the NPC battleships. The novelty wore thin after quickly completing the kill count objective.

This was around Christmas, but I can admit that a couple of times. I had the system where the site was located to myself. Even if it is a family holiday - to have this content almost completely ignored speaks volumes for the how the player-base received/perceived it. Meanwhile in the nearby pocket, four players are running the bog-standard anomalies.

I tried it, it was not fun, I switched back to something that was.

Go go, Pirate Invasion - Level 4. Decided to completely clear the site and salvage, (instead of blitzing) that was fun.

Sunday, 23 December 2018

Operation Permafrost

Firstly, Dear CCP never stop inventing and trying new things.The difference between a runt and the grave is the depth. So serving up another Crimson Harvest is just the 1000th Damsel.

Now let's discuss this. It has lower requirements, Mining Update III verses Mining Update IV for the regular tech2 mining laser upgrades. But the training between levels is a day, and is with reach of Alpha Clones.

I have originally thought that maybe the Cycle Bonus and Amount Bonus might apply together for ore mining. It does not, and that would have made this thing very over powered.

This is not a good item. Ice mining and ore mining are chalk and cheese. Usually a miner would have a dedicated hull for Ice which includes the medium harvest rig and a dedicated hull for ore. Also have dedicated clones, Implant IH-1005 reduces Ice Strip cycles by 5% and Implant MX-1005 increases mining lasers and strips by 5%. (CCP currently there is nothing in Slot 9, hint; - gas is in Slot 8). Thus item would have been far better as an Omni-Implant.

The bonuses being offered are not superior to the existing tech2 options anyway.

Even if you are a really poor miner in your first Procurer, to swap between ore and ice, means refitting your high slots anyway - so it not really a stretch to have to swap a low slot or two. Plus its bling. Each one of these adds 120 million to value of the fit - and increases the "gank-me" factor.

About the only possibly I can picture is using this with Endurance on a deep space or wormhole mining operation. By using these it means less modules to cart around. Freeing up cargo space for a mining laser and maybe mining crystals.

The optimism that might be over powered, that made it fun.